Description: Heroquest Roleplaying in Glorantha. 1st Edition/1st Printing Softcover Issaries 1001, July 2003. Steve Jackson Games. "Roleplaying in Glorantha Cosmic forces stir. Gods and goddesses awaken, spirits cross the barrier, and essences flow over the world. Demons shatter their bonds and ravage the world. Demigods lead armies and the dead lurch forth from their graves. Oceans rise, the sky falls. It is the Hero Wars. A Game of Adventure Foreigners surge into your homeland. Monsters roam the landscape. Empires rise and fall, and lives hang in the balance. Adventure into the myths and conflicts of this ancient and magical world and make it your home. A Game of Heroes You oversee the actions of your hero. You choose the abilities and magic that will propel him towards his destiny. Gather your companions and gain the support of peoples, nations, and religions. Quest to become an immortal hero of legend. A Game of Discovery Starting is quick and easy, because the game is designed to teach the rules as part of the story. A colorful narrative illustrates the rules, setting, and flexible nature of the system. All the rules needed to play are in this book. Selected Contents Playing HeroQuest - Information on Roleplaying in Glorantha, What are the Hero Wars?, and Magical Landscapes. Heroes - Create your hero by choosing from 13 occupations and 10 homelands. Hero Points - Use hero points to influence the game or improve your hero. Core Rules - Rules for Simple Contests, Extended Contests, Modifiers and Augmentation, and Healing and Recovery. Relationships - Use Retainers and Sidekicks, seek Community Support, and pledge yourself to Guardians and Hero Bands. Basic Magic - Universal Magic Rules for Contests, Common Magic, and Religions, including sample Common Religions. Theism - Magic from the God World, including Sample Deities. Animism - Magic from the Spirit World, including Sample Traditions and Practices. Wizardry - Magic from the Essence Planes, including Sample Churches, Saintly Orders, and Wizardry Schools. Narrating HeroQuest - Tips for helping Heroes, running Contests, narrating HeroQuest, and having Maximum Game Fun. Heroquesting - Adventures in the Gods War, with details of The Story, The Hero, The Crossing, The Quest, and The Return. Creatures - Statistics for 45 creatures to aid or oppose your hero. Introduction to Glorantha - Mythos and History, The Mortal World, and an introduction to Dragon Pass, land of thunder. Adventures - Four complete adventures, including the Heavy Earth heroquest. Appendices - Sample Hero Bands, Bibliography and Sources, Game Aids, Glossary of Essential Game Terms, and a full Index. Everyone is a hero in HeroQuest!" Contributors; Greg Stafford & Robin D. Laws. Very Good~Near Fine/Scans Uploaded; Edge wear, bumped corners. Flat, tight. & Glossy. Heroquest Roleplaying in Glorantha Issaries ISS1001 SJG RuneQuest EXC! Click images to enlarge Description You can “Super-size” images, take advantage of it! The item you see is the item you get; I don’t use “Stock Photos." Heroquest Roleplaying in Glorantha. 1st Edition/1st Printing Softcover Issaries 1001, July 2003. Steve Jackson Games. "Roleplaying in Glorantha Cosmic forces stir. Gods and goddesses awaken, spirits cross the barrier, and essences flow over the world. Demons shatter their bonds and ravage the world. Demigods lead armies and the dead lurch forth from their graves. Oceans rise, the sky falls. It is the Hero Wars. A Game of Adventure Foreigners surge into your homeland. Monsters roam the landscape. Empires rise and fall, and lives hang in the balance. Adventure into the myths and conflicts of this ancient and magical world and make it your home. A Game of Heroes You oversee the actions of your hero. You choose the abilities and magic that will propel him towards his destiny. Gather your companions and gain the support of peoples, nations, and religions. Quest to become an immortal hero of legend. A Game of Discovery Starting is quick and easy, because the game is designed to teach the rules as part of the story. A colorful narrative illustrates the rules, setting, and flexible nature of the system. All the rules needed to play are in this book. Selected Contents Playing HeroQuest - Information on Roleplaying in Glorantha, What are the Hero Wars?, and Magical Landscapes. Heroes - Create your hero by choosing from 13 occupations and 10 homelands. Hero Points - Use hero points to influence the game or improve your hero. Core Rules - Rules for Simple Contests, Extended Contests, Modifiers and Augmentation, and Healing and Recovery. Relationships - Use Retainers and Sidekicks, seek Community Support, and pledge yourself to Guardians and Hero Bands. Basic Magic - Universal Magic Rules for Contests, Common Magic, and Religions, including sample Common Religions. Theism - Magic from the God World, including Sample Deities. Animism - Magic from the Spirit World, including Sample Traditions and Practices. Wizardry - Magic from the Essence Planes, including Sample Churches, Saintly Orders, and Wizardry Schools. Narrating HeroQuest - Tips for helping Heroes, running Contests, narrating HeroQuest, and having Maximum Game Fun. Heroquesting - Adventures in the Gods War, with details of The Story, The Hero, The Crossing, The Quest, and The Return. Creatures - Statistics for 45 creatures to aid or oppose your hero. Introduction to Glorantha - Mythos and History, The Mortal World, and an introduction to Dragon Pass, land of thunder. Adventures - Four complete adventures, including the Heavy Earth heroquest. Appendices - Sample Hero Bands, Bibliography and Sources, Game Aids, Glossary of Essential Game Terms, and a full Index. Everyone is a hero in HeroQuest!" Contributors: Greg Stafford & Robin D. Laws. H1-T04T-PPEF Very Good~Near Fine/Scans Uploaded; Edgewear & bumped corners. Flat, tight. & Glossy. Volume shipping discounts are available for International orders; inquire. Scans & Pictures are included with all my listings. Use your best judgment. Grading terms I use: NEW, IN SHRINK, NEW IN BOX, MINT, AS NEW: Abbreviated as SW, NIB. This means exactly what it says. Near Mint may have been read but will appear unread. This is a Hi-Grade Collectible. FINE. Abbreviated as: F/FN Excellent condition. Gloss & colors remain excellent on covers. Any defects will be minor & noted. Hi-Grade Collectible. NEAR FINE. It is abbreviated as NF. A step up from VG usually will have two defects that dropped it down from a Fine, collectible grade. Defects will be noted. VERY GOOD. Abbreviated as VG, VG +/- the lowest of what I consider Collectible grade, not Hi-Grade, overall should be a nice and bright copy. Not all defects will be noted. However, it will be complete. GOOD. Abbreviated G or GD. In Book Seller parlance, this means nothing more than an average copy showing wear, not a collectible-grade copy. Defects Will NOT be noted. However, it will be complete. READING COPY/FAIR/POOR. It is abbreviated as RC. This is a reading copy that shows considerable wear. This item is well below a collector’s grade. Defects Will NOT be noted. However, it will be complete. All items are shipped in an archival sleeve (Mylar) with backer boards where applicable; VALUE-ADDED BENEFIT! Payment I accept eBay-managed payments; payment is due within 4 days of the date of the sale. If you'd like to "run a tab," just ask. If you feel you'll need more time, contact me ASAP; happy to toggle that off. Any issues arise, contact me. I'll get back to you within the same day, never more than 24 hours. Shipping All orders are promptly shipped and professionally packed. 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Price: 42.27 USD
Location: Fort Lee, New Jersey
End Time: 2025-02-03T18:41:01.000Z
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