Description: Gaming and the Virtual Sublime : Rhetoric, Awe, Fear, and Death in Contemporary Video Games, Hardcover by Spokes, Matthew, ISBN 1838674322, ISBN-13 9781838674328, Brand New, Free shipping in the US The author applies various philosophies of the sublime to video games, using case studies from contemporary gaming and focusing on philosophical ideas in relation to rhetoric, awe, fear, and death. He considers the usefulness of the concept of the sublime in understanding interactions with virtual and simulational spaces. He examines key thinkers in the development of the concept of the sublime, including pseudo-Longinus, John Dennis, John Baillie, Alexander Gerard, Edmund Burke, and Immanuel Kant on nature and beauty, awe, and the difference between the mathematical and dynamical sublime; postmodern developments like Jean-Francois Lyotard's work on unpresentability, Gilles Deleuze's writing on rhythm and sensation, and theories about the techno and gamified sublime; the concepts of virtual and affect and their ontological underpinnings; and case studies of God of War, The Walking Dead, That Dragon, Cancer, Silent Hill 2, Assassin's Creed: Odyssey, The Witcher 3: The Wild Hunt, Red Dead Redemption 2, Super Mario Galaxy, Elite: Dangerous, Read Dead Online, Five Nights at Freddy's, Outlast, Alien Invasion, ., Bioshock, Assassin's Creed: Origins, The Binding of Isaac, To the Moon, and Skeiro: Shadows Die Twice in the context of rhetoric, awe, fear, failure/death, and other concepts. The final chapter outlines a conceptual toolbox for the virtual sublime and discusses recent scholarship in the area. Distributed in North America by Turpin Distribution. Annotation ©2020 Ringgold, Inc., Portland, OR ()
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Book Title: Gaming and the Virtual Sublime : Rhetoric, Awe, Fear, and Death i
Number of Pages: 184 Pages
Language: English
Publication Name: Gaming and the Virtual Sublime : Rhetoric, Awe, Fear, and Death in Contemporary Video Games
Publisher: Emerald Publishing The Limited
Publication Year: 2020
Subject: General, Aesthetics, Role Playing & Fantasy, Virtual Worlds
Type: Textbook
Subject Area: Computers, Philosophy, Sports & Recreation, Games & Activities
Author: Matthew Spokes
Item Length: 9 in
Item Width: 6 in
Format: Hardcover